Locke and Key, Vol. 2: Head Games by Joe Hill
My rating: 5 of 5 stars
Free from the constraints of having to set up the plot and characters, this second story arc in Joe Hill’s Locke & Key comics series moves the story along spectacularly. The Locke kids have figured out the existence of magic keys, though they’re still unaware of the danger in their midst. The backstory of this dangerous character is revealed a bit more this time around, though not entirely, just enough to keep you wondering and to hint at other foul deeds in the past. Hill introduces yet another magic key in these issues, one that does something that is both grotesque and kind of hilarious. Meanwhile, Kinsey Locke continues to be one of the most interesting and heartbreaking characters in comics today. Great stuff. On to volume 3!
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